While the sixty cards you open are randomly assorted, the idea was to play them like a deck
Weve seen quite a lot of three-mana planeswalkers at this point in Magics history, and theyve ranged from unplayable to unbeatable
Rumors follow them, with the ignorant fretting they might be some new form of Phyrexian and the curious wishing to disassemble them in search of a maker's mark

Caparocti Sunborn | Commander | Mark Wischkaemper Commander (1) 1 Caparocti Sunborn Creatures (10) 1 Anim Pakal, Thousandth Moon 1 Attentive Sunscribe 1 Curator of Sun's Creation 1 Digsite Conservator 1 Lizard Blades 1 Loyal Apprentice 1 Pia Nalaar, Consul of Revival 1 Puresteel Paladin 1 Sram, Senior Edificer 1 Volatile Wanderglyph Planeswalkers (2) 1 Basri Ket 1 Quintorius Kand Instants (7) 1 Boros Charm 1 Delayed Blast Fireball 1 Generous Gift 1 Stroke of Midnight 1 Swords to Plowshares 1 Two-Handed Axe // Sweeping Cleave 1 Wear // Tear Sorceries (5) 1 Austere Command 1 Hit the Mother Lode 1 Jeska's Will 1 Seize the Spoils 1 Sevinne's Reclamation Enchantments (2) 1 Chained to the Rocks 1 Etali's Favor Artifacts (33) 1 Arcane Signet 1 Beamtown Beatstick 1 Blackblade Reforged 1 Bladehold War-Whip 1 Boros Signet 1 Brass's Tunnel-Grinder 1 Buried Treasure 1 Chariot of Victory 1 Clay-Fired Bricks 1 Diamond Pick-Axe 1 Fellwar Stone 1 Goldvein Pick 1 Haunted Cloak 1 Key to the City 1 Liquimetal Torque 1 Loxodon Warhammer 1 Maul of the Skyclaves 1 Mind Stone 1 Mithril Coat 1 Sol Ring 1 Sonic Screwdriver 1 Strionic Resonator 1 Swashbuckler's Whip 1 Swiftfoot Boots 1 Sword of the Animist 1 Talisman of Conviction 1 The Irencrag 1 The Reaver Cleaver 1 Thousand Moons Smithy 1 Thran Power Suit 1 Tinker's Tote 1 Trailblazer's Boots 1 Urabrask's Forge Lands (40) 7 Plains 8 Mountain 1 Ancient Den 1 Axgard Armory 1 Buried Ruin 1 Castle Ardenvale 1 Clifftop Retreat 1 Command Tower 1 Darksteel Citadel 1 Furycalm Snarl 1 Great Furnace 1 Hidden Courtyard 1 Hidden Volcano 1 Minas Tirith 1 Mines of Moria 1 Needleverge Pathway // Pillarverge Pathway 1 Pit of Offerings 1 Restless Bivouac 1 Rogue's Passage 1 Rugged Prairie 1 Rustvale Bridge 1 Slayers' Stronghold 1 Spectator Seating 1 Sundown Pass 1 Sunhome, Fortress of the Legion 1 Temple of Triumph 1 Volatile Fault This deck has a pretty big advantage of not being overly complicated, so let's walk through it piece by piece, starting with mana

That you can choose to transform Jecht, Reluctant Guardian any time you deal combat damage to a player feels particularly dangerous, as if you play this card right, you can unleash its Saga abilities to devastating impact